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AI Insights · Timothy · July 2024

Top 5 Ultracasual Games on iOS in Europe Q2 2024

In Q2 2024, top ultracasual games on iOS in Europe showcased diverse trends in downloads, revenue, and active users, with notable performances from titles like 'Fill The Fridge!' and 'Draw it'.

Top 5 Ultracasual Games on iOS in Europe Q2 2024

In the second quarter of 2024, ultracasual games on the iOS platform in Europe exhibited varied performance trends. Below, we delve into the metrics for the top 5 games, with data provided by Sensor Tower.

World of Slime Simulator Games from Solid Apps INC experienced a consistent decline in both revenue and downloads throughout the quarter. Weekly revenue started at $2.3K in early April and gradually decreased to $1.6K by the end of June. Downloads followed a similar pattern, dropping from 1.4K in the first week of April to 661 by the last week of June. Weekly active users also showed a downward trend, starting at 2.1K and ending at approximately 1.5K.

Slime it: Slime Game Simulator by Slime4Fun saw fluctuating revenue figures, peaking at $1.9K in mid-June before settling at $985 by the end of the quarter. Downloads remained low, with the highest count being 17 in mid-May. Active users decreased steadily from 892 in early April to 411 by the end of June.

Diamond Painting ASMR Coloring by Crazy Labs had a mixed performance. Revenue peaked at $1.3K in late May but dropped to $611 by the end of June. Downloads saw a high of 3.2K in early April, gradually declining to 1.1K by late June. Active users also decreased from 6.2K in early April to 2.9K by the end of the quarter.

Draw it from Kwalee Ltd maintained a steady revenue stream, starting at $1.2K and ending at $792 by the end of June. Downloads showed a declining trend, starting at 39.9K in early April and dropping to 17K by late June. Active users followed a similar trend, decreasing from 96.7K in early April to 49.6K by the end of the quarter.

Fill The Fridge! by Rollic Games showcased strong performance metrics. Revenue saw fluctuations, peaking at $1.2K in late April and ending at $745 by late June. Downloads peaked at 63.3K in mid-April and ended the quarter with a notable increase to 55K. Active users also showed growth, starting at 95.3K in early April and reaching a high of 128.7K by the end of June.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024